While gathering reference shots in South Tacoma for my game’s environmental design, I caught this little one pulling blossoms off a cherry tree and chucking them at the sidewalk.

Bird in cherry tree. Photo by Suzanne Skaar, 2021. All rights reserved.

Screenshot Saturday

Given I’m building a retro 2D pixel art game where a dino runs through a city loosely based on a part of the country that was still mostly underwater during the Cretaceous Period, I concluded I have spent way too much energy worrying about whether to include trilobites due to “historical accuracy.”

Good News

Animated gif of a dinosaur happily bouncing up and down side to side.

I am pleased to announce that I have received a Tacoma Artist Initiative Program Award for the 2021-2022 cycle! I’m honored to be included as there are many great artists on the list. Thank you everyone for your support through this process. More details to come, including how to watch my artist talk later in the year.

Voiceover Challenge

I have been seeing the TikTok Commercial Voiceover Challenge everywhere lately, so I decided to give it a try. You can watch it on YouTube by clicking here, or on TikTok by clicking here.

If you like what you see, please follow No Mine! Studios on the following platforms:

Instagram: https://www.instagram.com/nominestudios​

Twitter: https://twitter.com/nominestudios

Facebook: https://www.facebook.com/nominestudios

TikTok (nominestudios): https://vm.tiktok.com/ZMeFQQTMx

Thank you for your support!


Living Wage Initiative 2021

In my former life, I was a vocational counselor. A large part of my day revolved around writing up detailed analyses of what people were required to do for their jobs and doing labor market research: finding out which jobs were available in which communities, what were the bare minimum job qualifications, and how much they paid. When looking at who is paid what and for what, it is hard to miss the everyday impact of sexism, racism, ableism, and classism on the workforce. Workers struggle to make ends meet as employers are quick to wipe their hands of any reciprocal responsibility for physical and mental health. When emergencies occur and opportunities are lost as a result, the cost of working all one’s life for sub-living wages becomes even more catastrophic.

These everyday realities are ignored when elected representatives fight against raising the minimum wage to keep pace with the costs of living. Those fighting loudest against raising the wage do not understand what is like to try to live on minimum wage in modern times. And why would they? Elected officials are not paid the minimum wage in Washington State. Elected officials’ wages are set by a commission based on what is considered “reasonable” and protected by the Washington State Constitution. While reflecting on the disconnect between officials and those they are elected to protect and serve, I drafted the “Living Wage Initiative 2021“. Nothing has been filed, but if you want to run with this and see how far it goes or have suggestions, please let me know in the comments or email me at nominestudios@gmail.com.



Fun with Audio

While working on a new game animation sequence yesterday, I decided to take a go at some audio. Watch through the end for my voice acting debut. I may have made a few slight — major — adjustments to my voice using Audacity.

I don’t mean to brag, but usually I’m an alto.

I’m not even sure what range this would be.

I originally created individual sprites/ environmental elements in Photoshop and composited the scene/ set up the mechanics in Unity. Other sounds were made using BeepBox. Audio was added in Adobe Premiere Pro. This is still very much a work in progress.

I hope you’re having a wonderful day. Let me know what you think in the comments. If you’d like to show your support, please follow No Mine! Studios on Instagram, Facebook, YouTube, and TikTok!



Dino Game Update


I started working on my first video game in June 2020. Progress is coming along nicely. I’m striving a balance between pushing forward and fleshing out the first game level’s overall layout while going back and refining existing work. The following trailer contains some new in-game scenes. Tacoma people might recognize a couple of shout outs.

Thank you for following along as I tackle my largest project to date!

If you haven’t yet done so, connect with No Mine! Studios on Instagram, Facebook, YouTube, and now even TikTok. I would love your support!