Updates and Gratitude

My goal of getting limited runs of No, Mine! Studios merchandise into stores in Tacoma and Olympia is closer than before. I applied for a reseller permit today, my first button machine is on its way, and I’m finishing up packaging designs to be sent to the printer this weekend.

Getting my business up and running wouldn’t have been possible without support from the Tacoma Arts Commission/ Tacoma Artist Initiative Program, friends and clients who have purchased work over the years, venues who have hosted shows, other artists with whom I have had the privilege of collaborating, and, last but not least, my daughter and co-parent. Thank you all!

For more frequent studio updates, you can follow No, Mine! Studios on Instagram, Twitter, Facebook, and TikTok.

If you would like to offer No Mine! Studios products in your store, please email nominestudios@gmail.com.

Thank you!

Suzanne

Screenshot Saturday

Building a city in Unity is a lot of work, but a heck of a lot of fun.

2D pixel art game design. Black and white dinosaur standing in front of a yellow and pink building, next to a meteorite. The signs on the building read “Stego and Son, Modern Stuff, Roar Loudly.” Suzanne Skaar, 2021-2022. All rights reserved.
2D pixel art game design. Black and white dinosaur standing in front of a yellow and pink building, next to a meteorite. The sign on the building reads “Stego and Son, Modern Stuff, Roar Loudly.” Suzanne Skaar, 2021-2022. All rights reserved.