Here’s some news on what’s going on in my part of the world.
I was recently invited to be interviewed for TV Tacoma’s City Line show. City of Tacoma staff will discuss the upcoming Arts at the Armory event and more. I’ll post a link when it’s available. I really appreciate the chance to share my work and the support shown for my latest project. It has been a great chance to take risks, consolidate different areas of expertise and skills, and learn new skills.
I am continuing to have fun building environments and sneaking in nods to my adopted home city. Check out some new progress in the video below.
Work in progress. As yet untitled dinosaur game. Graphics and sound by Suzanne Skaar, 2021. All rights reserved.
If you like what I do and haven’t yet, please follow No Mine! Studios on the following social media platforms:
Lately I’ve been illustrating comfort foods to sneak throughout my game. Here’s an example just in time for Taco Tuesday (and Father’s Day). If you like what you see, this design is available on stickers, shirts, mugs, and more through my Redbubble shop.
In addition to adding new details to game scenes this week, I’ve also decided to add products to my shop page on Redbubble. Take a look below for a new in-game video clip, and head over to the shop if you’d like to snag some game art early.
And now it’s official! I just signed my Tacoma Artist Initiative Program contract. I am grateful to the Tacoma Arts Commission for sponsoring me as I research and develop assets for my video game. I’ll be giving an artist talk later in the year on the technical aspects of this project and what accessibility means in art, community, and our daily lives. I will also be sharing details on how the local community can become part of the game.
Acceptance into this program was the catalyst for another major leap. No Mine Studios LLC (named after a once constant refrain from my daughter when she was younger) is an official business within the State of Washington.
Thank you everyone who has supported me in this endeavor over the years. More updates to come!
I am pleased to announce that I have received a Tacoma Artist Initiative Program Award for the 2021-2022 cycle! I’m honored to be included as there are many great artists on the list. Thank you everyone for your support through this process. More details to come, including how to watch my artist talk later in the year.
While working on a new game animation sequence yesterday, I decided to take a go at some audio. Watch through the end for my voice acting debut. I may have made a few slight — major — adjustments to my voice using Audacity.
I don’t mean to brag, but usually I’m an alto.
I’m not even sure what range this would be.
I originally created individual sprites/ environmental elements in Photoshop and composited the scene/ set up the mechanics in Unity. Other sounds were made using BeepBox. Audio was added in Adobe Premiere Pro. This is still very much a work in progress.
I hope you’re having a wonderful day. Let me know what you think in the comments. If you’d like to show your support, please follow No Mine! Studios on Instagram, Facebook, YouTube, and TikTok!