I started adding sound effects into the game engine (Unity) last week. It took me a long time to get into audio design projects, but now that I’m here, I’m having a lot of fun.
Stegos are peeping. Trilobites are shuffling. Volcanoes are blorping.
I could have been blorping volcanoes for decades!
I never felt like I knew enough before I could start, but this approach is backwards. I’ve learned so much more from the actual doing than the researching beforehand. There need to be more spaces for women and girls to fail and be encouraged to move forward anyway.
Video: in game engine clip of black and white dino walking through underground tunnel system past trilobites. Multiple pipes of varying hues (gray, yellow, blue, and orange) are seen in the foreground. The concrete walls lining the tunnel are greenish and braced with rusted orange steel beams. Graphics and sound by Suzanne Skaar, 2022. All rights reserved.
A year ago, I went through the very frustrating process of trying to get help from Novation tech support to remove the unnecessary flashing light display on the Launchpad X due to flashing lights being a known migraine trigger. At the time, it did not go well, but it inspired my essay on accessibility and technology entitled “Rock Salt.” Today, I received the following message:
“[W]e have released the 1.0.5 update for Launchpad Mini Mk3 and Launchpad X that will disable the Vegas mode display when a PC connection is unavailable (as you had requested).”
Even though I returned the product a year ago, it’s good to know the company took this concern seriously. There’s always room to grow.
Experimental track “In the Foyer with a Candlestick” is up now on SoundCloud and Bandcamp, along with other work from the as yet unreleased EP “And in Time of War.” Check it out and share with friends!
“In the Foyer with a Candlestick” on SoundCloud and Bandcamp. Track artwork by Suzanne Skaar, 2022. All rights reserved.
On a related note for those wondering: I decided to stop pseudo-hiding behind a pseudonym (DJ Living Wage) for the sake of sharing some of my more experimental work. It was funny for a minute, and who knows? Maybe I’ll change my mind again in the future… But in the meantime, you can find me at suzanneskaar on both sites.
For those following along, here’s some of the latest progress on my as yet untitled dinosaur game. Let me know what you think in the comments below! If you’d like to show your support for this project, please follow No, Mine! Studios (nominestudios) on Instagram, Twitter, TikTok, and Facebook.
Thank you!
— Suzanne
Progress on as yet untitled dino game. Graphics and sound by Suzanne Skaar, No, Mine! Studios. 2021. All rights reserved.
The countdown is on to the Arts at the Armory event, and the last few weeks have been a flurry of excitement. The banner and an order for buttons were sent off to the printers yesterday. Now my focus is on finishing a small coloring/ activity booklet for my table and a brief demo of some of the game art so far. If you’re in the Tacoma area, come say hello on October 16 or 17.
Draft cover of Coloring and Activity book.
In non-dino game related news, I released another experimental track on Bandcamp today called “And in Time of War (part 1).” This side project (DJ Living Wage) is an excuse to fall into the gloom and doom of October/ politics in general, so be forewarned.