Here’s some news on what’s going on in my part of the world.
I was recently invited to be interviewed for TV Tacoma’s City Line show. City of Tacoma staff will discuss the upcoming Arts at the Armory event and more. I’ll post a link when it’s available. I really appreciate the chance to share my work and the support shown for my latest project. It has been a great chance to take risks, consolidate different areas of expertise and skills, and learn new skills.
I am continuing to have fun building environments and sneaking in nods to my adopted home city. Check out some new progress in the video below.
Work in progress. As yet untitled dinosaur game. Graphics and sound by Suzanne Skaar, 2021. All rights reserved.
If you like what I do and haven’t yet, please follow No Mine! Studios on the following social media platforms:
I ordered a test run of stickers and magnets through Stickermule, and they just arrived on Monday evening. I am happy with the results and can’t wait to order a larger run of stickers and buttons. In the meantime, I am looking at options for offering limited runs through indie comics, arts, and other stores. If you’re interested in selling No, Mine! Studios designs in your store, please feel free to email firstname.lastname@example.org.
Artists, if you have been thinking about getting some of your work printed through Stickermule, click here for a $10 credit. (Double check their site for limitations.) Their team was very responsive and easy to work with through the setup process.
The last few weeks seemed to be a string of mechanical failures: from the car to multiple doctor visits by two members of the family, one also kind of caused by the car. (Annual reminder: the one time you don’t tell your kid to watch their fingers when shutting the car door will be the one time you need to rush them to the ER for X-rays. Nothing was broken, but it was still a very traumatic, expensive lesson.)
Thanks to my co-parent’s brother, the car/ a.k.a. “finger smasher” is working again. In an attempt to take a break from the chaos while also doing research for a few projects, I signed us up for a family trek on the Lady Washington.
This was the second time I have ever been on this ship. The first was during a Nisqually Middle School oceanography field trip to look for whales. I didn’t see any. As I recall, the trio of nerds of which I was a part spent much of the day struggling with sunburns and motion sickness. It was still such a cool experience, so when I found out the ship was docked in Tacoma, I wanted to share it with my daughter.
We didn’t tell her where we were going, but when she figured it out, she was excited, too. I came prepared with an OTC children’s motion sickness med, which she and her dad decided to take just in case. I also loaded my camera bag with snacks and cans of 7-Up. Although the ship didn’t leave Commencement Bay, the little one had a rough time up until right before came back to the dock. So in essence, I did share my experience with her, but not in the way I had hoped.
I need to accept that our Scandinavian ancestors were most likely landlocked farmers and not fearsome, seafaring Vikings.
The crew did their best to help make kiddo feel better and recommended hanging out in the back close to where the Captain was stationed in order to not minimize her seasickness.
In between juggling parenting duties and documenting the experience, the outing was a great chance to learn about history,
enjoy the sea and the sun before the Pacific Northwest heatwave hit,
and look at our city from a different perspective.
Kiddo said she enjoyed our day despite not feeling well, but our next adventure will be on a much smaller vessel: like a pedal boat.
I am pleased to announce that I have received a Tacoma Artist Initiative Program Award for the 2021-2022 cycle! I’m honored to be included as there are many great artists on the list. Thank you everyone for your support through this process. More details to come, including how to watch my artist talk later in the year.
I started working on my first video game in June 2020. Progress is coming along nicely. I’m striving a balance between pushing forward and fleshing out the first game level’s overall layout while going back and refining existing work. The following trailer contains some new in-game scenes. Tacoma people might recognize a couple of shout outs.
Thank you for following along as I tackle my largest project to date!