I started adding sound effects into the game engine (Unity) last week. It took me a long time to get into audio design projects, but now that I’m here, I’m having a lot of fun.
Stegos are peeping. Trilobites are shuffling. Volcanoes are blorping.
I could have been blorping volcanoes for decades!
I never felt like I knew enough before I could start, but this approach is backwards. I’ve learned so much more from the actual doing than the researching beforehand. There need to be more spaces for women and girls to fail and be encouraged to move forward anyway.
Graphics and sound by Suzanne Skaar, 2022. All rights reserved.
